You need to take 3000 damage on lvl20 to trigger the gem. 4⇐3. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler. Shares a cooldown with other Guard skills. This is a proof of concept of a cast when damage taken discharge build. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online • MashTestDummy . 53. You can test this in-game right now by seeing if RF degeneration increases. Cast when damage taken says this gem can only support skill gems requiring lvl 38 or lower. If that's the case I'd just buy a Lv1 gem and start to level it again. 15. 1) how about blood rage? I take 4% of my life as chaos damage per second because of that. 1. As for the Curse - use Assassin's Mark. Here is a simplified flowchart about taking damage in Path of Exile. Berserk Spell Level: (1-20) Cost: (10-16) Mana Cooldown Time: 5. Posted by ShinoRagnar on Oct 24, 2013,. This does not apply to damage over time, since it does not hit. Iirc you can level you enduring cry to 4 or 5 and the level requirement to use it will still be under 31, allowing you to use it with level 1 CwDT. Molten Shell triggers when taking damage to. 4 x 1. I have 3600 hp, this is 144 damage per second. This is at least 20mil damage on sub 30div gear. It’s not your level that’s the issue the gems themselves aren’t correct your immortal call level 5 needs cwdt 3 if you read. Lower levels of Cast When Damage Taken require less damage to trigger (Use Level 6 for this build). 4. All Guard skill gems. Whenever you see a map that says: "monster has 300% increased. Steelskin + Enfeeble is probably your best bet as a caster for defense. The home and garden variety however with Cast When Damage Taken (level 1) - Enduring Cry (5) - Immortal Call (3) and Increased Duration (max level) (in that order, works better if you put them in order in the links) gives you time to react to the hard hits that might come next. Your life cannot be raised above low life. 5% of 180% damage taken unmitigated) so you should die immediately. Path of Exile: List of anointments. If you read the Cast when Damage Taken gem it will say a level restriction on the gems it supports. Official Path of Exile Forums. The 250% mana multiplier is completely insane. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. It is likely that your stone golem is too high a level to be supported right now. This Gem can only Support Skill Gems requiring Level 72 or lower. Attacks need Accuracy to reach 100% Chance to Hit. It covers both your escape and arrival with a cloud of smoke that. (26-30)% increased Attack and Cast Speed while Focused: 3x Orb of Alchemy: Gloves (31-36)% increased Attack and Cast Speed while Focused:. It's basically an instaheal if you are surrounded by lots of mobs. Corrupted No. Molten Shell or Steelskin provide a bubble of damage absorption. . It does not grant a. Forbidden Rite deals 40% of Max Health as Chaos multiplieed by our negative 50% Chaos Resistance, which results in 2800 x 0. 21. Path of Exile; Can I Put Cast When Damage Taken, On Critical Hit, AND On Melee Kill With. 6. That's why I'm going to buy lots of lowlevel gems now. 50 sec Can Store 3 Use(s) Cast Time: 0. Because it takes forever to trigger a level 20 Cast when Damage Taken compared to a level 1. 3. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent. Another thing to note: Damage taken from. Cast when Damage Taken Support now causes Supported Skills to deal 65% less Damage at gem level 1 (previously 70%), up to 27% less Damage at gem level 20 (previously 6% more Damage). It's firestorm for the moment being. I realised I could free up another slot as my golem was dying anyway 'with or without the minion life support'. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. A collection of the best builds and guides for the online action role-playing game Path of Exile - Siege of the Atlas! Path of Exile - Ancestor League - Trigger Builds. Damage taken due to this item is reduced by physical damage reduction, including armour. Enduring cry and decoy totem are the best 2 I've seen so far. You are able to keep up a 29 charge discharge on the . The idea is usually to keep CwDT at a lower level so it procs more then make sure the support skills are below the level req. 0. Version 2: basicly the 1. ago. could you pls explain what happens when: 1. Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. Level: 1–20. I have cast when damage taken gem in a 4-link with vulnerability and immortal call (plus increased duration support). Your Skills deal you 400% of Mana Spent on Skill Mana Costs as Physical Damage "The sharper the pain, the sharper the mind. This is either specified in the skill itself (and increases with the level of the skill. 1) Blood Rage (you take 4% of your maximum life as physical damage per second) 2) Cast when Damage Taken + Active Skill (trigger: cast when X damage is taken) If I cast Blood Rage, why isn't Molten Shell triggering after X seconds have elapsed (condition: when X seconds x . It is a unique skill gem. ninja is not affiliated with or endorsed by Grinding Gear Games. For example, Level 1 Immortal Call with 5 endurance charges will give you a total of 81. Molten Shell will trigger when taking damage to grant you mitigation when you need it most (Use level 10 and the Anomalous. When you shock an enemy while you have this buff, creates a spherical field of energy attached to the shocked enemy for a duration,. 3. Changes. Who knew a game bug could become a feature ahahahah. You cannot Cast Supported Triggerable Spells directly. Molten Shell Spell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4. 2-93. 00 sec Can Store 1 Use(s) Cast Time: Instant Applies a buff which can take some of the damage from hits for you before being depleted. I have temp chains on my CWDT and it works as it did before. Notice that there is a 250% mana cost multiplier for each skill gem linked to CWDT as of 3. As with anything else in PoE, the only real answer is it depends. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies. Swap to the Phantasmal variant as soon as you can. For Auras the build uses Determination, Grace, Defiance Banner, Haste. 1: Attack Speed: 100% of base: Attack Damage: 100% of base:. Leech works on any damage, and high level molten shell does a lot of damage. 2nd Cast when Damage taken triggers forbidden rite -> Forbidden rite deals 40% of life as chaos -> Triggers 3rd cast when damage taken -> Doesn't self-repeat Cast when damage taken with damage spells. Gameplay. This means that using 2 Storm Secrets instead of 1 gives you 33% more damage (i. . in this video I do my best to explain how the Cast When Damage Taken Works. Nearly simultaneously (so fast you cant notice it), but the game can only do things in 1-2-3-4-5-6 order. 5 seconds (increased duration affects this). Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. When I put Summon Ice Golem on my bar, it's grayed out showing that it cannot be self-cast. GameDesignerMan • 9 mo. Hextouch Support For the awakened variant, see Awakened Hextouch Support. In theory. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased. What Im trying to find out, which I cant find in the wiki for some reason, is whether or not the Increased Duration support gem works with Enduring Cry and Immortal Call. This Gem can only Support Skill Gems requiring Level (38–70) or lower. Below, I will refer to the "Cast When Damage Taken" gem as "CWDT" FACTS I UNDERSTAND: - CwDT does nothing by itself, it just gives every linked spell gem a damage counter and a damage counter cooldown which triggers it when it reaches the damage threshold. 80 sec. Lightning Tendrils setup: Lightning Tendrils - Great to level up with. 00% Effectiveness of Added Damage: 75% Requires Level 12 Creates an independently-moving vortex of ethereal blades which lasts for a duration. Right click to remove from a socket. 13. The damage taken per Trauma stack counts as a hit, which means that skills like Vengeance will trigger, Cast when Damage Taken Support will trigger, etc. But overall it is probably better to have increased duration linked in whatever setup you end up using. well one good indication is that the cast is instant, your char never does any cast animation so therefore it didn't cast it. Also keep in mind that higher gem levels of Cast When Damage Taken needs more damage to activate, a high level of CWTD wont activate if you rarely if ever take damage. You can also get a Fortify buff through an amulet anointment called Hardened Scars, which grants Fortify while. Skill gem Icon Description Mana; Anger Anger Aura, Spell, AoE, Fire Level: (1-20) Reservation: 50% Mana Cooldown Time: 1. Best. 80 secRadius: 60Requires Level 10Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. 50 sec Radius: 22 Requires Level 24 Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly. 1. There are not "Hex type Curses". While the mind endures, so too will the body. ) discharge and or molten shell + life leech (molten shell can have ele prolif as well) arctic breath + immortal call + inc duration + cwdt. Immortal Call is a guard skill that reduces incoming Physical and elemental damage. " - Shavronne of Umbra. For example - I have 5. Cast Time: 0. 50% Effectiveness of Added Damage: 300% A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. Cooldown Time: 0. If all 3 linked gems reach their trigger damage at the same time (say, from one big hit), they will each cast NEARLY simultaneously, but it will go 2-3-4. It's in position two in the four link. Steelskin Spell, Duration, Guard Level: (1-20) Cost: (4-16) Mana Cooldown Time: 3. It's a strong offensive option (still some mob distraction too). I'm just trying to give you a short quick answer. 1) Your MS level is higher than your CWDT trigger level. Also as others havent mentioned this. If that's the case I'd just buy a Lv1 gem and start to level it again. You cannot Cast Supported Triggerable Spells directly. Real easy. They may nerf our dps but they cant nerf cuteness of these cats. Lower levels of Cast When Damage Taken require less damage to trigger (Use Level 6 for this build). For example, if you have Enduring Cry-Cast on Damage Taken-Discharge in an item and trigger the cast on damage taken you will enduring cry first before you discharge. Molten Shell - provides an immense absorption shield based on your Armour for a short duration. For the 1st one on a 3/4L, have CwDT lvl4 and EC lvl7. This is at least 20mil damage on sub 30div gear. 70 sec Critical Strike Chance: 5. Animating multiple items attaches them to the same Guardian. This is because EC changes from 19/100 (~1/6) to 21/100 (~1/5) at lvl7. 25% less physical damage taken, not 100%. Pob: budget, higher dps with more cats version: When Damage Taken + Temporal Rift. Simply losing life should bypass this. Cast Time: Instant Requires Level 16 Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. (18-22)% of Damage is taken from Mana before Life while Focused: body_armour 1000: of the Order: Suffix: 60 +10 to maximum Fortification while Focused: body_armour 1000:. Taking Damage: Whenever the spell is used, including via Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. generally for defensive cwdt's you use low level cwdt (1-2) or something like 10% of your hp, whichever is a larger threshold. 1. 30 Weapon Range: 11 Requires Level 47, 81 Str, 81 Dex +330 to Accuracy Rating (100-140)% increased Physical Damage 0. The attack must be a hit in order to be blocked, therefore block does not work against damage over time. Cast when Damage Taken - here you are going to use a level 1 Cast When Damage Taken to increase the frequency at which Immortal Call is cast: Immortal Call - briefly decreases the damage you take from Physical and Elemental Hits. Equipping two Heartbound Loops will make you take 700 physical damage as a single hit. 5% increased Damage taken Buff grants (2-19) to (7-76) Added Spell Lightning Damage. Paikis • 7 yr. 00% Attacks per Second: 1. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming . Cast when Damage Taken Support - Automatically triggers the primary skill gem when taking a hit. Frost Shield Spell, AoE, Duration, Cold Level: (1-20) Cost: (30-54) Mana Cooldown Time: 5. In this Path of Exile video I will try to explain to you how CWDT works. 00 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 34 Consumes Rage at an accelerating rate to provide a powerful buff, granting more attack damage, attack speed, movement speed, and less damage taken. To start the rotation, you need two Essence-crafted. Information may be missing or incorrect. Gain stages by killing enemies while carrying the banner. 0. Path of Exile's 3. Scenario 3: MS manual cast + you have insane reaction time. This is more damage in a single hit than our Olroth's-affected Ward, so we take a bit of damage to Life. 22. skills with a reservation cannot be triggered. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. A level 1 enduring cry only requires i believe level 24 to use. 25 seconds this works well for Cast on Crit when you trigger multiple damage spells etc. Cast When Damage Taken (CwDT) open_in_new is a support gem that casts ALL linked spells when the player takes a certain amount of damage. 3. Strategy. The reason why most people don't level up CwDT is because of reason 1, if you keep it at level. Log In Create Account Contact Support. Ranged Attack Totem is a support that makes a totem that casts the linked attack skill. Chaos Orbs. Despair Spell, AoE, Duration, Chaos, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0. Attack Damage: (200-250)% of base. Both thresholds scale with level. A level 1 cast when damage taken requires level 31 to use. 2) again, yes but no. Skill gem; Smoke Mine Smoke Mine Mine, Spell, AoE, Duration, Movement, Travel, Blink Level: (1-20) Cost: (6-13) Mana Reservation: (6-13) Mana Cooldown Time: 2. Nearly simultaneously (so fast you cant notice it), but the game can only do things in 1-2-3-4-5-6 order. Sometimes it works, but sometimes I have to manual cast it, seems to vary every time I load my character up. 50 sec Requires Level 34 Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. 00% Requires Level 16 Applies a buff boosting chance to shock. Keep this Gem below level 4: Phase Run - grants you Phasing, which increases your Movement Speed. I often use cwdt-ec-ic-inc durr and/or cwdt-enfeeble-ec. 25s) You take 420*3 damage after 0. Divergent Cast when Damage Taken Support, Cast when Damage Taken Support. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. However, the damage cannot be blocked or evaded via evasion rating/. If CWDT is level one, your other gems LvL req, have to be LvL 31 or lower, or it won't work. It does not grant a bonus to your character, but to skills in sockets connected to it. 4k life, and my Flicker costs 553 mana, and CWDT does 2433 damage. 25s (CWDT cooldown is 0. as for other stuff, google wardloop builds. CwDT won't cast war cries. Herald of AgonySpell, Herald, Minion, Chaos, PhysicalLevel: (1-20)Reservation: 25% ManaCooldown Time: 1. until you take no Damage to Life for 2 seconds. It says to only use the vaal righteous fire and not regular righteous fire. Armor 4: Cast When Damage Taken + Molten Shell, Pride. of course you can afford more cats. Molten Shell will trigger when taking damage. You cant use skills that are supported by CWDT, this is completely normal. Mind Cage Quality: +20%. 26. The gem can be linked to any spell with a cast time, allowing players to automate their defensive. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent. But the values. I have been running Aero's Hydrosphere Occultist build and really enjoying it. The chance to cast has been reduced by a flat 20% at all levels. 3. 25s that trigger low level CWDT to summon skeleton. For example I link cwdt to inc duration and vaal molten shell. 60 sec) Can Store 1 Use(s) Cast Time: Instant Critical Strike Chance: 5. Quality 20. , Bonechill does not need to be linked to the player's main skill to apply its "increased damage taken" effects. Pendantry is right in the middle of the MtG/ PoE venn diagram. ; Molten Shell should exactly be level 10, linked with a level 1 Cast when Damage Taken Support to trigger only after you've taken damage. -KaOtiC- • 5 yr. Drake Apr 30, 2017 @ 8:33am. 50 sec Requires Level 24 Curses all targets in an area, reducing their accuracy and making them deal less damage. 15% of Damage Taken from Hits is Leeched as Life during Effect: 6x Glassblower's Bauble: Flask (8-10)% increased Attack SpeedFireball is a very slow skill to cast, with an innate cast time of 0. 30 secCan Store 1 Use(s)Cast Time: InstantRadius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. 50 sec Requires Level 24 Curses a single enemy, giving a chance to double the duration of stuns on them. The most common use-case is to link "Cast when damage taken" to a guard skill in order to protect yourself after you take a big hit, so you. i am very confused about this skill linked with multiple spells. What is Path of Exile Cast When Damage Taken? Cast When Damage Taken (CWDT) is a support gem in Path of Exile that triggers linked spells when the. 01 seconds to 0. 0 Unported unless otherwise noted. Cast when damage taken - skill (cold snap/ ice nova etc) - elemental proliferation - hextouch - enfeebble - something. 13. Skill gem Souls Uses; Vaal Blade Vortex Vaal Blade Vortex Vaal, Spell, AoE, Duration, Physical Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Cast Time: 0. Buy. You can also go for another curse or spell like Wave of Conviction to apply exposure. Each supported spell skill will track damage you take, and be. This is mainly because of you not being hit by monsters as much as much as you normally would be (80% reduced visibility to enemies). Immortal Call is now pretty much useless imo. Then I put immortal call (lvl 5ish. Trade . When Triggered by Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. ) discharge and or molten shell + life leech (molten shell can have ele prolif as well) arctic breath + immortal call + inc duration + cwdt. 5% increased Damage Supported Skills deal (10-19)% more Damage while you have Lifetap. 5⇒6. That build had the 2 options of have mirror tier gear or not have any damage. This means you need take that amout of damage to ativate the first skill, and take another time this amont to ativate a second skill. 0. Lily sells level 1 gems ( in act 6 after doing her quest to clear twilight strand [I guess act 6 Lily sells leveled gems now. Kiwihalt 2: Electric Boogaloo. Can't cast when damage taken immortal call. 25 sec Can Store 1 Use(s) Requires Level 38 Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. Requires. ⇓. 19 Changes Removed Supported Skills deal 6% more Damage PoE Cast When Damage Taken Support 3. Strategy [| ]. If you read the Cast when Damage Taken gem it will say a level restriction on the gems it supports. You are dead. It's also a common tactic to CWDT some kind of defensive spell like molten shell, but in this case it's kind of the intended use of CWDT: casting extra protection when hit. 21 Crucible is a challenging endgame mode that requires well-optimized builds to survive and excel. Cast on damage taken - is usually an annoying support gem because it gets less useful the more it's leveled up, and it caps the level of gems it can trigger. The reduction of output damage penalty by gem level is simply not good enough to compensate the higher amount of damage taken required to trigger the gem. Energy Shield: 82 Requires Level 65, 138 Int (80-100)% increased Spell Damage. On a strict damage-in-per-damage-out basis, Cast when Damage Taken roughly triples in. It now has 100% chance to trigger casts when you critically strike. They're Hexes now, previously known as Curses. ; The required lvl for steelskin lvl 1. However, when Divine Blessing Support is added to an aura skill (e. The buff also grants immunity to bleeding. Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. 2) again, yes but no. Damage and loss of life are distinctly different and often the difference comes up in magic. Reduce skeleton duration to 0. Select oils, and filter passives, rings or maps by name or mods. Arcane Surge grants (10-20)% increased Cast Speed Arcane Surge grants (30-58)% increased Mana Regeneration rate Arcane Surge lasts 4 seconds Supported Skills deal (10-25)% more Spell Damage while you have Arcane Surge Additional Effects per 1% Quality: Supported Skills deal 0. Cwdt ANY SPELL would work really, except traps. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 2%. Gain Lifetap after Spending. Chaos Resistance, redirecting Hit Damage to be taken as DOT. The problem with the Cast When Damage Taken (cwdt) and Steelskin combo is that the higher CWDT's level, the more damage is required to trigger it, thus rendering steelskin moot: for example, a level 18 Steelskin can block 1711 damage, but requires a level 14 CWDT. For level 1 cwdt, enduring cry max level is 5, and decoy totem max level is 8. i dont know why,some guy on poebuilds did guide to this. 25 sec Can Store 1 Use(s) Requires Level 38 Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a. Hi. Vaal Righteous Fire + Cast when Damage Taken question. Current POB: upgrade: of all, this build is not created by myself, the idea comes fr. Berserk Spell Level: (1-20) Cost: (10-16) Mana Cooldown Time: 5. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge. Yet regardless of how much damage the fireballs are doing, the thorns damage is consistent. Maximum 1. Cast When Damage Taken with Ice spells. 1. Effectiveness of Added Damage: (200-250)% Requires Level 28 Attack enemies with a forceful melee strike that also hurts you. 5⇒6. Redirect page. 15. 20 sec. Cast Time: Instant Requires Level 4 Casting once reserves mana to carry a banner which increases the accuracy of nearby allies, and physical damage taken by nearby enemies. Buy. Ward and life were probably around 1200-1400 each. 975% spell damage Auto cast CWDT do not need mana to cast, no worry on the mana issue. Scold's Bridle makes the character taking enough self damage (after mitigation from MoM) to tigger Lvl 21 cast when damage taken support, therefore casting 10 spells per cast. ago. 1 version but with adjusted values for amount of damage taken needed to trigger the gem. Use your brain for best combo for your needs. Some items also grant a flat damage reduction, (-damage taken). 30Weapon Range: 13Requires Level 33, 59 Str, 59 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Support GemsGrants Level. Usually with a level 1 immortal coil because higher levels dont extend immortal coils duration without endurance charges. With more budget. 2 aps weapon for raw 1260 pdps. Then they have to take turns. . 15. Enefeeble curse works, molten shell works. It can be leveled all the way up. Path of Exile. 19. 80) seconds +(0-1) metre to radius Cursed enemies have (10-19)% reduced Accuracy Rating Cursed Normal or Magic enemies deal (15-29)% less Damage Cursed Rare or Unique. You shoot Chaos Projectiles but with each cast, you're also dealing Chaos Damage to your Character that is equal to 40% of Maximum Life and 25% of Maximum ES. 00 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 15 Requires Level 4 Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. Defense1: MOM + 10% dmg taken. 25%. Each firestorm doing ~8 fireballs. Posted by Shantsung on Jul 14, 2015, 9:22:02 AM. Purifying Flame Fire, Spell, AoE, Duration, Physical Level: (1-20) Cost: (6-25) Mana Cast Time: 0. Cast when damage taken - skill (cold snap/ ice nova etc) - elemental proliferation - hextouch - enfeebble - something. . Cast When Damage Taken with Ice spells. Cast When Damage Taken (you can use Curse on Hit on a Cast When damage Taken lvl 1 to use a curse lvl 20) If you want to self cast it: Curse on Hit (useful to use with skills that do other things, like Orb of storms for getting crits or vortex for the chilling ground, or further range than Blasphemy with Herald of Thunder or Blind or to also. 00-11. The only thing that might change this is if you have other gems linked to the CWDT gem. Wiki wiki. The strongest setup is to have the two CwDT setups. Path of Exile Wiki. Personally I'd use cold snap + added cold + ele prolif. Cast on damage taken: Ice Nova - This slows and slightly damages everything around you after breaking the damage threshold of the On Damage Taken, giving you time to use a. To mitigate it you're forced to invest in survivability. (18-22)% of Damage is taken from Mana before Life while Focused: body_armour 1000: of the Order: 60 (71-80)% increased Damage with Non-Vaal Skills during Soul Gain Prevention:Swap weapon (press X twice) - the spectral spirits die and trigger low level CWDT to summon skeleton. Reduce skeleton duration to 0. Armor 2: Malevolence, Herald of Purity, War Banner + Determination. From the title I thought that was a teaser for one of these videos with a team of 8 people spending 349034930 divines to prepare a cdwt discharge for trillions of damage - making the screenshot very confusing. CWDT doesn't count as casting the spell. To sustain using mana, you need a large enough mana pool to cast it at least 3 times. Players take 1% less Damage from Hits per Fortification. Legacy Vinktar is a must in this build because instant leech for both mana and hp are required. 5⇒6.